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Retro gaming redux: to boldly go... (continued)
Munro ends up back on the Hazard Team of course, rescued by Captain Picard of the Enterprise, who values the skills a Hazard Team would bring to Starfleet's flagship, shown in the cut-scene in Figure J.
FIGURE J
 
Captain Picard sees the value of a Hazard Team and rescues Munro from a short-sighted bureaucracy. Roll over picture for a larger image.
Back in action, Lt. Munro, with the assistance of Commander Tuvok, who is filling in as security chief aboard the Enterprise, falls headlong into a new mystery, taking the team to a whole new cornucopia of locations. In Figure K, the Hazard Team, in EVA (Extravehicular Activity) gear investigates the derelict USS Dallas after receiving a distress call.
FIGURE K
 
The Hazard Team investigates the derelict remains of the USS Dallas. Roll over picture for a larger image.
In one mission, Munro even gets a little cosmetic makeover in order to infiltrate a Romulan base, shown in Figure L.
FIGURE L
 
Don't blow your cover while infiltrating this secret Romulan base. Roll over picture for a larger image.
Like in the first version of Elite Force, Elite Force II has a bit of a romantic subplot in the storyline, giving the player choices to make in regards to how that plot develops. But in Elite Force II, the player doesn't have the option of choosing the sex of the character; you're cast as the male Alex Munro.
Unlike the original, to date there has been no expansion pack for Elite Force II, which is kind of a shame because it was such a good game. There's a pretty good online community though, so you should have no problem finding fan-created missions to continue your play well after finishing the game.
Combining assault tactics with stealth and puzzle solving, Elite Force II will give you the opportunity to explore the flagship of the Federation's star fleet, as well as many hours of playtime. Like the original Elite Force, Elite Force II is one of my favorite shooters, and I come back to it time after time.
Once again, I've grown a little long in this article and didn't get to cover all the games I intended to. I have one more game to cover, which will have to wait for a future segment of retro gaming on the go, so stay tuned for more.
James Booth is the Senior Editor for ZATZ Publishing. In addition to writing for Computing Unplugged and Connected Photographer, he's the author of Do-It-Yourself Wedding Photography. A self-taught photographer, James also dabbles in digital graphics and has learned to be a PC and Palm specialist through personal trial and error. James can be reached at jbooth@zatz.com.
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